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[新书下载]Object-Oriented ActionScript 3.0

[ 2007-10-31 12:28:26 | 发布: N神 ]
Object-Oriented ActionScript 3.0 下载

最近新书太多了,我是看不过来了,大家看吧,最近打算学java,看java书中。。

attachments/ebooks/object_oriented_actionscript_3.jpg


另外我的RSS转到了feedsky,如果想每次我发新东西都能最先看到

欢迎订阅 http://feed.feedsky.com/nshen
...

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[新书下载]ActionScript 3.0 Design Patterns

[ 2007-10-28 00:42:14 | 发布: N神 ]
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques

这本书出了一段时间了,现在终于有下载了,应该很多人等着看呢吧,快下吧:)

另外我的RSS转到了feedsky,如果想每次我发新东西都能最先看到

欢迎订阅 http://feed.feedsky.com/nshen

attachments/ebooks/actionscript_3_desgin_patterns.jpg


TITLE : ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) [ILLUSTRATED] (Paperback)
AUTHOR : by William Sanders (Author), Chandima Cumaranatunge (Author)
PUBLISHER : O’Reilly Media publisher
ISBN : 0596528469
EDITION : 1st
PUB DATE : July 16, 2007
LANGUAGE : English

Now that ActionScript is reengineered from top to bottom as a true
object-oriented programming (OOP) language, reusable design patterns are
an ideal way to solve common problems in Flash and Flex applications. If
you’re an experienced Flash or Flex developer ready to tackle
sophisticated programming techniques with ActionScript 3.0, this
hands-on introduction to design patterns is the book you need.
ActionScript 3.0 Design Patterns takes you step by step through the
process, first by explaining how design patterns provide a clear road
map for structuring code that actually makes OOP languages easier to
learn and use. You then learn about various types of design patterns and
construct small abstract examples before trying your hand at building
full-fledged working applications outlined in the book. Topics in
ActionScript 3.0 Design Patterns include:

- Key features of ActionScript 3.0 and why it became an OOP language
- OOP characteristics, such as classes, abstraction, inheritance, and
polymorphism
- The benefits of using design patterns
- Creational patterns, including Factory and Singleton patterns
- Structural patterns, including Decorator, Adapter, and Composite
patterns
- Behavioral patterns, including Command, Observer, Strategy, and
State patterns
- Multiple design patterns, including Model-View-Controller and
Symmetric Proxy designs During the course of the book, you’ll work with
examples of increasing complexity, such as an e-business application
with service options that users can select, an interface for selecting a
class of products and individual products in each class, an action game
application, a video record and playback application, and many more.
Whether you’re coming to Flash and Flex from Java or C++, or have
experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will
have you constructing truly elegant solutions for your Flash and Flex
applications in no time.

URL: http://www.amazon.com/exec/obidos/tg/detail/-/0596528469/

下载地址:
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推荐日志 UIComponent的生命周期(life cycle)

[ 2007-10-19 15:55:03 | 发布: N神 ]
写flex组件,了解UIComponent的生命周期(life cycle)很重要,尤其是初始化(initialization)的过程很复杂,贴个文件可以很容易看清这个顺序

文件如下:...

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推荐日志 使用mx.logging包进行高级trace

[ 2007-10-01 18:29:40 | 发布: N神 ]
flex在mx.logging下包含了一个完整的 logging framework,利用这个logging framework 可以很方便的调试程序

这个 logging framework 主要由 logger 和 target 两部分组成。

logger 负责发送消息,而且支持若干等级的消息,比如你可以 logger.debug("这是条debug消息") , logger.error("这是error消息")...后边3个也类似.. fatal(), info(), warn()
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收到黑羽老哥的赠书

[ 2007-09-28 14:30:05 | 发布: N神 ]
收到黑羽赠书我很高兴[biggrin]书以前介绍过了就不多说了,有书的可以去www.actionscript3.cn讨论
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新书到:ActionScript 3.0游戏编程大学?

[ 2007-09-20 11:00:33 | 发布: N神 ]
attachments/ebooks/actionscript_3_game_programming_university.jpg

ActionScript 3.0 Game Programming University
AUTHOR : by Gary Rosenzweig (Author)

还没看,先发上来,好不好,看过再说,欢迎评论~

http://www.amazon.com/exec/obidos/tg/detail/-/0789737027/

书里所有game的demo : http://flashgameu.com/book_game_demos.html

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难得的中文书,黑羽翔天的作品~强烈推荐
http://images.china-pub.com/ebook35001-40000/36122/zcover.jpg


http://www.china-pub.com/computers/common/info.asp?id=36122

【作  者】孙颖 [同作者作品]
【出 版 社】 电子工业出版社  【书 号】 9787121048838
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